Rank E Weapons
One-handed Ranged
Small Ordinance: Ranged weapon with a range of 10 Hexes. Considered Off-Hand. Deals 1d4 damage.
Conventional Ordinance: Ranged weapon with a range of 10 Hexes. Considered Main-Hand. Deals 1d6 damage.
One-handed Melee
Graceful Arms: Melee weapon. Considered Off-Hand. Deals 1d6 damage.
Traditional Arms: Melee Weapon. Considered Main-Hand. Deals 1d8 damage.
Two-handed Ranged
Heavy Ordinance: Ranged weapon with a range of 15 Hexes. Considered Main-Hand. Deals 1d10 damage. Requires both hands free to use.
Two-handed Melee
Brutal Arms: Melee weapon. Considered Main-hand. Deals 1d12 damage. Requires both hands to use effectively.
Shield
Armor that takes up a hand. Increases your defense by 1. Can bash an enemy for 1 damage. Considered off-hand.