Rank E Parts
Bomb Cannon
Main-Hand ranged weapon that targets a hex and attacks within a blast radius of 1. Everything in the blast radius takes 1 damage.
Counter Balance
Gain +1 defense.
Cannon
Ranged Main-Hand weapon. Does 1d8 damage. Cannot use the hand for anything else.
Energizer
When performing an attack with an external weapon held in this arm, you can choose to spend 1AP to add +1 standard damage to the attack. You must spend this AP before making the attack roll.
Reinforced Guantlet
You gain +2 HP.
Reinforced Knuckles
Allows you to make a melee attack even when equipped with another weapon in the same hand. The attack does 1d4 damage. This attack still follows standard off-hand rules.
Retractable Blades/Claws
A melee weapon. It deals 1d6 damage. You can extract or retract them for 1AP. While the weapon is extracted, the hand cannot be used for other things.
Steady Arm
You gain +1 to ranged attacks using an external weapon in this hand.
Weapons Platform
You can use a two-handed external weapon using just this hand. However, you can only have one of these parts equipped. Any attacks using a two-handed weapon in one hand take a -1 penalty and cost 1 extra AP.