Currently we are not accepting members as the game is not finished.
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Arm Slot Parts

View previous topic View next topic Go down 
AuthorMessage
Central Command
Admin
avatar

Posts : 47
Join date : 2013-04-02

Character sheet
Hit Points:
20/20  (20/20)
Defense Total: 2
Armor Total: 0

PostSubject: Arm Slot Parts   Sun Apr 07, 2013 5:32 pm

These are the different parts you can equip in your Right/Left arm slot.

Choose two of the Rank E parts when creating your character.


Last edited by Central Command on Wed Jun 21, 2017 9:02 pm; edited 1 time in total
Back to top Go down
View user profile http://maverickhunterrpg.forumotion.com
Central Command
Admin
avatar

Posts : 47
Join date : 2013-04-02

Character sheet
Hit Points:
20/20  (20/20)
Defense Total: 2
Armor Total: 0

PostSubject: Re: Arm Slot Parts   Sun May 05, 2013 12:06 am

Rank E Parts


Bomb Cannon

Main-Hand ranged weapon that targets a hex and attacks within a blast radius of 1. Everything in the blast radius takes 1 damage.

Counter Balance

Gain +1 defense.

Cannon

Ranged Main-Hand weapon. Does 1d8 damage. Cannot use the hand for anything else.

Energizer

When performing an attack with an external weapon held in this arm, you can choose to spend 1AP to add +1 standard damage to the attack. You must spend this AP before making the attack roll.

Reinforced Guantlet

You gain +2 HP.

Reinforced Knuckles

Allows you to make a melee attack even when equipped with another weapon in the same hand. The attack does 1d4 damage. This attack still follows standard off-hand rules.

Retractable Blades/Claws

A melee weapon. It deals 1d6 damage. You can extract or retract them for 1AP. While the weapon is extracted, the hand cannot be used for other things.

Steady Arm

You gain +1 to ranged attacks using an external weapon in this hand.

Weapons Platform

You can use a two-handed external weapon using just this hand. However, you can only have one of these parts equipped. Any attacks using a two-handed weapon in one hand take a -1 penalty and cost 1 extra AP.
Back to top Go down
View user profile http://maverickhunterrpg.forumotion.com
 
Arm Slot Parts
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Range rover Classic parts
» Milners Japanese Parts
» Where old greenhouses and car parts go to die...
» Crossbow Parts
» Iveco 40.10 wm 4x4 - parts availability etc.

Permissions in this forum:You cannot reply to topics in this forum
Maverick Hunter RPG :: Rules of the Game :: Parts/Upgrades-
Jump to: